Should “web 2.0″ style mash-ups and virtual environments like Second Life be completely avoided in educational contexts because they can’t be made universally accessible? Or should sites take a holistic view in delivering their experiences, content, and learning outcomes in a far more flexible framework, adapted to different users and their differing needs, abilities, strengths and expectations? Can new technologies help in actually enhancing accessibility for certain user groups and help sites to engage with their audiences more effectively? In his post on Accessibility and Innovation, Brian Kelly gives a quick run-down of his talk The Accessible Web, which he recently gave at the Web Adept: UK Museums and the Web 2007 conference.
Accessibility, innovation, and the holistic approach
June 26, 2007
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